Big Boy Pants
During my junior year at Drexel University I took part in an advanced 3D character class called Character Animation II. We were tasked to take an audio clip that displays a shift in mood and transform it into a 3D character animation. In 10 weeks we had to design, model, rig, weight paint, texture, and animate a character. Due to illness and personal matters I unfortunately only had 7.5 weeks to work. It is the largest 3D animation project I handled by myself and I would say I need to fix up aspects of it. This project was completely in Maya, Photoshop, and with some compositing tweaks in Nuke.